Salma Elsayed-Ali, Sara E. Berger, et al.
CHI 2023
Real-time emotion sensing is now a reality due to computing power of mobile phones and portability of sensors. Sensing emotions in real-time supports a multitude of fields as health care, driving, fitness, decision support systems, among others. This paper presents a prototype of a low-cost mobile Galvanic Skin Response (GSR) sensor and two case studies exploring its use, namely: (1) a cloud-based support application designed to help speakers during talks when a stress event is identified; (2) a quantitative User eXperience (UX) analysis during the gameplay of a popular tower defense multiplayer mobile game (Clash Royale), comparing arousal events of winning and losing matches. The proposed mobile GSR sensor enables the detection of signal peaks indicating stress/arousal events during interaction and opens multiple possibilities of quantitatively measuring UX in mobile contexts. With the presented results, one expects to motivate Human-Computer Interaction (HCI) practitioners to explore quantitative measures of situated UX or to design support systems considering the Biocybernetic Loop.
Salma Elsayed-Ali, Sara E. Berger, et al.
CHI 2023
Vagner Figueredo De Santana, Rogerio Abreu de Paula, et al.
IHC 2017
Thiago Donizetti Dos Santos, Vagner Figueredo De Santana
IHC 2021
Thiago Donizetti Dos Santos, Vagner Figueredo De Santana
W4A 2018