Lixi Zhou, Jiaqing Chen, et al.
VLDB
We consider a 2-approximation algorithm for Euclidean minimum-cost perfect matching instances proposed by the authors in a previous paper. We present computational results for both random and real-world instances having between 1,000 and 131,072 vertices. The results indicate that our algorithm generates a matching within 2% of optimal in most cases. In over 1,400 experiments, the algorithm was never more than 4% from optimal. For the purposes of the study, we give a new implementation of the algorithm that uses linear space instead of quadratic space, and appears to run faster in practice. © 1996 INFORMS.
Lixi Zhou, Jiaqing Chen, et al.
VLDB
Rajiv Ramaswami, Kumar N. Sivarajan
IEEE/ACM Transactions on Networking
Victor Valls, Panagiotis Promponas, et al.
IEEE Communications Magazine
Inbal Ronen, Elad Shahar, et al.
SIGIR 2009