Marek Pechal, Marc Ganzhorn, et al.
APS March Meeting 2020
Quantum computation is an emerging technology that promises a wide range of possible use cases. This promise is primarily based on algorithms that are unlikely to be viable over the coming decade. For near-term applications, quantum software needs to be carefully tailored to the hardware available. In this paper, we begin to explore whether near-term quantum computers could provide tools that are useful in the creation and implementation of computer games. The procedural generation of geopolitical maps and their associated history is considered as a motivating example. This is performed by encoding a rudimentary decision making process for the nations within a quantum procedure that is well-suited to near-term devices. Given the novelty of quantum computing within the field of procedural generation, we also provide an introduction to the basic concepts involved.
Marek Pechal, Marc Ganzhorn, et al.
APS March Meeting 2020
Jun Doi, Hiroshi Horii
QCE 2020
Matthias Mergenthaler, Clemens Müller, et al.
APS March Meeting 2020
James R. Wootton
Quantum Science and Technology