Frank R. Libsch, S.C. Lien
IBM J. Res. Dev
A federated peer-to-peer game is one in which many small areas of interest within a game each supported using a peer-to-peer model are "knitted" together to form a game capable of supporting a very large number of players. Our works has involved determining whether such an architecture is a feasible alternative to the more common central server architecture for supporting large multiplayer network games.
Frank R. Libsch, S.C. Lien
IBM J. Res. Dev
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Theoretical Computer Science
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IEEE/ACM Transactions on Networking